Video Game Podcasts12 picksUpdated June 2025

Video Game Podcasts for People Who Take Games Seriously

Beyond the reviews and release dates. Shows about why games work, how they're made, and what they mean.

Video game podcasting has matured considerably. The shows worth your time have moved beyond preview coverage and review scores into something closer to cultural criticism, design analysis, and the kind of industry reporting that games journalism has historically avoided.

Games are the most interactive storytelling medium ever created. They make choices that no other form can: time, agency, failure, repetition. The podcasts here take those choices seriously and ask why they work.

For any creator thinking about interactive elements in their own work, video game podcasts offer a vocabulary for interactivity and engagement that transfers directly. The design thinking here is genuinely useful outside the medium.

How we chose these shows

  • Hosts who analyze design, not just recommend products
  • Industry reporting that goes beyond press releases and review embargoes
  • Critical engagement with games as cultural and artistic objects
  • Enough depth to reward a listener who already plays the games being discussed
Waypoint Radio
#1
Games Culture and Criticism

Waypoint Radio

Hosted by Austin Walker and team

Vice's Waypoint brought genuine cultural criticism to games coverage, treating games as sites of political, artistic, and social meaning rather than consumer products. The most intellectually ambitious games show produced.

Why listen as a creator

Waypoint is the clearest example of what happens when critics with real cultural training engage games on games' own terms. The standard they set for serious games criticism is still the benchmark.

Retronauts
#2
Games History

Retronauts

Hosted by Jeremy Parish and Bob Mackey

The most literate video game history podcast available, treating the medium's past with the rigour of cultural historians and the love of people who've spent their lives with these games.

Why listen as a creator

Retronauts shows what happens when you treat games as artifacts of their time rather than consumer products. The historical lens reveals design decisions that still influence the medium today.

Triple Click
#3
Games Criticism

Triple Click

Hosted by Kirk Hamilton, Maddy Myers, and Jason Schreier

Three of the most respected games journalists working today discuss what's worth playing, what matters in the industry, and where games journalism gets it wrong. Essential for anyone who cares about the form.

Why listen as a creator

Triple Click sets the standard for what substantive games discussion sounds like when the hosts are willing to disagree with each other and the industry in equal measure.

Design Doc
#4
Game Design

Design Doc

Hosted by Various

A podcast dedicated to breaking down the design decisions that make games work, with deep analysis of mechanics, systems, and player psychology from people who understand the craft.

Why listen as a creator

Design Doc gives listeners the vocabulary to articulate why certain games feel right. That analytical language transfers directly to any creator thinking about user experience in their own work.

Game Maker's Notebook
#5
Developer Interviews

Game Maker's Notebook

Hosted by Academy of Interactive Arts and Sciences

Long-form interviews with the creators of some of the most important games ever made, conducted by fellow developers. Peer-to-peer technical and creative conversation at the highest level.

Why listen as a creator

Game Maker's Notebook demonstrates what happens when practitioners interview each other. The questions go to places that journalist interviews don't reach because the host already understands the answers.

Bonfireside Chat
#6
Deep Dive Analysis

Bonfireside Chat

Hosted by Gary Butterfield and Kole Ross

A sustained, chapter-by-chapter examination of Dark Souls and the Soulsborne genre, treating these games as texts worthy of the kind of serious sustained attention usually reserved for literature.

Why listen as a creator

Bonfireside Chat is the best example of fan scholarship in games podcasting. The willingness to spend dozens of episodes on a single game is an editorial commitment that produces its own kind of authority.

The Besties
#7
Recommendations

The Besties

Hosted by Griffin McElroy, Justin McElroy, Russ Frushtick, and Chris Plant

A panel of critics committed to one purpose: arguing about what the best game of the moment actually is. The constraint makes the show.

Why listen as a creator

The Besties demonstrates that editorial constraint is a creative strategy. By doing only one thing, the show never has to be everything. The focus creates the audience.

Jason Schreier's News
#8
Industry Reporting

Jason Schreier's News

Hosted by Jason Schreier

Bloomberg's Jason Schreier is the most important investigative reporter working the video game industry, bringing the same accountability journalism standards to games that other beat reporters apply to tech or finance.

Why listen as a creator

Schreier's work demonstrates what games industry reporting looks like when it's treated as actual journalism with actual standards. The contrast to most gaming coverage is instructive.

The Game Informer Show
#9
Games News

The Game Informer Show

Hosted by Game Informer

Game Informer's podcast brings decades of games journalism experience to weekly coverage of releases, industry news, and deep-dive features from one of the medium's longest-running publications.

Why listen as a creator

Game Informer demonstrates what institutional longevity in games coverage produces: an editorial voice that knows what's new because it remembers everything that's old.

The DLC
#10
Public Radio Games

The DLC

Hosted by WNYC

WNYC's games podcast applies public radio's editorial standards to video game culture, producing coverage that treats games as legitimate cultural objects rather than entertainment footnotes.

Why listen as a creator

The DLC demonstrates what happens when public radio rigor meets games culture. The audience it reaches is broader than most games podcasts can claim, because the entry point is culture rather than fandom.

Spawn On Me
#11
Diversity and Representation

Spawn On Me

Hosted by Kahlief Adams

Kahlief Adams covers video game culture with a focus on diversity, representation, and the voices and stories the mainstream games industry has historically underserved.

Why listen as a creator

Spawn On Me built a genuinely essential audience by serving people the rest of games media consistently failed to center. Specificity of purpose is the most reliable audience-building strategy in podcasting.

Axe of the Blood God
#12
RPG Spotlight

Axe of the Blood God

Hosted by Kat Bailey and Nadia Oxford

The definitive podcast for RPG fans, covering the genre's past and present with a depth and enthusiasm that matches the games' own commitment to world-building and character.

Why listen as a creator

Axe of the Blood God demonstrates how genre specialism compounds. By committing fully to RPGs, the show has become indispensable to an audience that other podcasts treat as a subset.

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